Bad North - Stripped-down strategy game about defending tiny islands from waves of viking invaders, simple without being simplistic. I love the way your little warriors run around the miniature islands, feels very tactile, like playing with physical models which is an aesthetic I like a lot.
Battlestar Galactica: Deadlock - Fleet combat in the First Cylon War, the UI is a bit clunky in places and the campaign could be a bit better developed, but the battles are good - watching your foes crumple under the combined broadsides of four frigates and a Battlestar is very pleasing. Reminds me of playing the Battlefleet Gothic tabletop game back in the day.
Ape Out - Hotline Miami but with a gorilla and procedural jazz drumming, short but satisfying. The last couple levels are a bit of a let-down though, big spaces with little cover plus a lot of enemies with rocket launchers means being one-shotted by people you can barely see over and over.